![]() DeGuy says these new 3D apps are just the beginning for Adobe, though, so it might be that mobile tools as well as VR apps are next on deck. ![]() DeGuy acknowledges the possibilities of mobile 3D apps, especially for AR, but the mobile 3D creative apps aren't here yet. Adobe already owns Medium, a VR-based sculpting tool that the company acquired from Facebook, and Deguy says Adobe is working on a new version of that app called Modeler that will work both in and out of VR.Įven though the recent iPad Pro has an M1 chip just like many new Macs, these 3D tools are currently for Mac, PC and Linux only. Substance 3D Painter is widely used in game and movie production as well as in product design, fashion, and architecture. The 3D content can flow into Adobe's Aero AR app if needed, but these 3D tools haven't yet been created with VR in mind. Substance 3D Painter has the tools you need to texture your 3D assets, from advanced brushes to Smart Materials that automatically adapt to your model. It'll be interesting to see how versatile Adobe's virtual photo studio could be at importing and staging other 3D captures. ![]() The virtual photo studio in Stager, which is an evolved version of Adobe Dimension, can place 3D renders alongside a collection of Adobe assets (premade backgrounds, objects or virtual lighting) to take shots that could be used for presentations, or ads. The Stager app has virtual lighting and locations for virtual photo shoots.
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